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Going
Hog Wild
A
Web Quest to learn about Groundhog's Day for First and Second Grade Students
(Science, Social Studies, Language Arts)
Designed
by
Cathy
Tricou
tricou_cathy@yahoo.com
Introduction
| Task | Process | Evaluation
| Conclusion | Credits
| Teacher Page
Introduction
It is traditionally
believe that on February 2 of any given year, a furry little animal will
emerge from his hole early in the morning. If this critter sees his shadow,
it will frighten him and he will go back into his burrow not to be seen
again for six weeks. The story goes on to say that this event determines
what our weather will be like for the same six weeks - more winter.
If , however,
this critter does not see his shadow, we will have an early spring. How
can a little furry animal have knowledge that we do not have? Why do we
watch for this event every year? Can this critter really predict the coming
weather?
Follow this web quest to learn more
about this furry creature and the legends behind the stories of the GROUNDHOG!!!
The Task
Your task is to:
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Read the legend of Groundhog's
Day.
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Find out where this legend began.
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Decide whether you believe the story
to be fact or fiction.
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Identify 3 communities that practice
the celebration of this special day.
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Listen to groundhogs.
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List facts about groundhogs.
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Read stories about Groundhog's day
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Play the Groundhog Game
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Research other hibernating animals
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Take a quiz on Groundhog's Day
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Complete the Rubrics
The Process
There are eight groundhog activities below. The class will be divided into
groups of four. Each group will choose four activities to complete. Each
student in the group will be one of the following:
Leader (guide discussion)
Recorder (write needed
information)
Illustrator (draw pictures)
Computer Driver (control
computer)
1. Copy
the Scottish couplet on Candlemas Day.
*Illustrate the poem to demonstrate
the meaning.
2. Play CyberGroundhog's Day 5 times.
*Record your answer each time you
play.
Make a graph of your answers. Summarize
the results of the graph.
3. Visit Punxsutawney.
* Review magazine articles
of prairie dogs' burrow. Read the book Under the Ground .
Draw how you think the inside
of Punxsutawney Phil's burrow would look.
4. Visit other groundhogs:
*Choose a favorite and draw a picture
of him. Be sure to give his name and his home town.
5. Record the name of each
of the following groundhogs and where they live.
6. Find the groundhog translator.
*Write a sentence, copy the translation
and listen to the sentence in groundhogesse.
7. Click on the Groundhog's
shadow
*Take the Groundhog quiz.
Check you own score.
8.
Print the match game from this link.
*Play the Groundhog Game.
Upon completion of four activities, the group should display the results
of their activities on a poster board. Make up a title for you group (ex.
Hogxperts)
The poster board should have the following information under each
activity.
Leader______, Recorder_______, Illustrator_______, Computer driver_______
Evaluation
Each group is to complete four activities before evaluation. Evaluation
will be determined by the teacher on the following criteria.
| Requirements |
Point Value |
Score |
| Completed 4 activities |
40 points |
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| Each of the 4 activities included all of the elements
of the activity. |
10 points per activity
(40 points total) |
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| Each member of the group served as leader, recorder,
illustrator, and computer operator |
20 points |
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| Recorded Points |
100 possible |
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Conclusion
By studying Groundhogs day, the
students will learn about legends and the basis for legends, customs of
long ago, and also become aquainted with burrowing mammals.
Credits &
References
Internet sites:
1. http://craftsforkids.about.com/kids/craftsforkids/
gi/dynamic/offsite.htm?site=http://www.geocities.com
/Heartland/6459/actpag26.html
2. http://www.geocities.com/Heartland/7134/
Shadow/ghquiz.htm
3. http://www.punxsutawneyphil.com/translate/
4. http://www.channel3000.com/news/stories/
news-990202-073524.html
5. http://www.wiarton-willie.org/index.cfm
6. http://www.groundhogsday.com/
groundhoggallery.html
7. http://www.geocities.com/Heartland/
7134/Shadow/groundhog.htm
8. http://www.csh.rit.edu/~jones/ghd.html
9. http://www.groundhogs.com/index.htm
10. http://users.penn.com/~mweimer/
11. http://www.groundhog.org/history/
12. http://www.geocities.com/Heartland/7134/Shadow/
ghgame.htm
13. http://falcon.cc.ukans.edu/~marmota/links.html
14. http://www.hoghaven.com/
Books:
1. Mourtran, Julia, The Story of Punxsutawney Phil "The
Fearless
Forecaster".
Prentice-Hall, U.S.A. 1988.
2. Balian, Lorna, A Garden for a Groundhog.
Abingdon, 1985.
3. Delton, Judy, Groundhog's Day at the Doctor.
Parents, 1981.
4. Holland, Joyce, Gertie Groundhog. Denison, 1962.
5. Johnson, Crockett, Will Spring be Early, or
Will Spring be
Late?. Crowell, 1960.
Video:
The Spirit of Punxsutawney; Groundhog Day. West Production Services,
Inc. 1992.
Last updated on August
15, 1999. Based on a template
from The Web Quest
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